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Doomguard
All will be Dust
The Sinkers are a funny bunch, and no screed. And by that I mean funny in the brain-box, not funny haha, cutter. They claim that the Multiverse is in a constant state of decay; things are wearing down and breaking; life grinds itself to a halt. Maybe they’ve got a point…just count the number of civilisations that’ve brought destruction to themselves after growing too large…the Blood War to name but one (though a cutter who called the fiends “civilised” would need his brain-box looking at).
The Doomguard, then, revel in the falling down, and rather than try to prevent things collapsing they cherish it in all its forms; decay, rust, corruption. You’d think that they’d also support the Anarchists’ incessant demands for the dismantling of the factions (after all, that’s entropy ain’t it), but, curiously, the Sinkers ain’t keen on the idea. Maybe they ain’t the selfless philosophers I’ve painted them to be…
“..rotten fiend..”
— Planar merchant
“Why, thank you!”
— Sinker tiefling
Faction Headquarters
- The Armoury — the Doomguard forge, store and distribute the weapons in Sigil
Songs from the Downward Spiral
- A Sinker at the End of the Multiverse — Being a Love Song about the End of All Things
- The Sinker’s Song — Being a Ballad to Entropy
Philosophy by Numbers
- Flavours of Entropy — A Precis of the Three Main Fractions of Thought within the Doomguard; Regulators, Sinkers and Destroyers
- The Road to Ruin — Being an Examination of what it Really Means to Increase Entropy
Coteries of the Doomguard
Despite the seemingly ordered structure of the Doomguard as an organization (three schools of thought, seven distinct ranks), the faction wouldn’t be living up to its own philosophy if that’s all there was to it’s political structure. Within the overall umbrella of the Doomguard, there are numerous power groups that exist. Some are attempting to redefine the beliefs and goals of the faction; others are merely content to act upon their own version of the Doomguard’s goals without a care for whether or not they affect the faction as a whole. Some of these power groups are composed entirely of members of one fraction or another; others cut across such philosophical differences in the interest of a common goal.
- The Etchers — Who are Artistic Sculptors of Decay
- The Speakers of All — Who seek to Cause the End Times by Speaking All the Names of the Powers
- The Society of Capricious Law — Who Say that Laws Stem from Chaos, and Seek to Predict Planar Calamities using Chaos-Born Formulae
- The Sifters — Who Seek to Find that which was Burnt to Ashes before its Time
- The Harbingers — Who Seek to Propagate Doomsday Cults across the Unsuspecting Prime
- The Diachronics — Who Create Entropy in Language One Word at a Time
- The Razers — Who Seek to Burn it All to the Ground!
“One hundred kips all lined in a row,
—Doomguard Drinking Song
one hundred kips in a line,
take an axe, some oil and a match,
ninety nine kips lined in a row”
The Doomguard Organisation
- Ashes to Ashes — Being a Brief History of the Doomguard Faction
- Within the Ranks — On Becoming a Doomguard and Rising through the Faction
Movers and Shakers
- Factol Pentar — in which is described a Brief History of Factol Pentar of the Doomguard
- Bendon Mawl — the Mysterious Doomlord High-Up whose Goals are as Hidden as his Face
- Doomlord Pereid — the Masked High-Up of the Dusty Doomguard Citadel Alluvius
The Nernstroms
- Jazvid — the Lower Planar diplomat of the Doomguard
- Jaranda — the tyrant of Gallowsgate
- Ely Cromlich — the Master of the Forges
- Saskia — the toilmisteress of an Abyssal mining town
- Karnacki the Quick — an Agent of Graz’zt or is that a Double Agent of the Doomguard
- The Sign of Zero — who Imagines Things Away
The Entropic Champions
- The Knights of Decay — being a Collection of the Doomguard Knights of Decay
- The Doomsoldiers & the Doomguards — being a Collection of the Footsoldiers of the Doomguard Faction
- More to follow when Salt and Vacuum are added.
Source: Jon Winter-Holt and Ken Lipka
See Also: kriegstanz.com, a Doomguard D&D 3rd edition conversion here