Planescape: I am the Mimir

A magical construct designed to provide information on all aspects of the Planescape D&D multiverse
Planescape: I am the Mimir

Planescape: I am the Mimir

I am the Mimir

Mimir, tell me about…

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A MESSAGE FROM OUR SPONSOR:

Sardine Lord

In these troubled days, the prudent householder demands a fish fit for a factol, yet priced for a clerk of the Hall of Records. Thus does SARDINE LORD rise above the common shoal: every branded tin proudly contains fish first netted upon the fabled Seventh Sea, promptly packed in Quasi-Elemental Salt brine to preserve their virtue.

From the Seventh Sea to Your Supper Table!

While certain ill‑tempered powers—most notably His Scaled Majesty, the Fish King of the Beastlands—have seen fit to vex SARDINE LORD with ongoing litigation over the precise pedigree of these most excellent creatures, our esteemed readers may rest assured that all SARDINE LORD branded products contain no more than five percent Lower Planar fish by volume. The remainder is an honest and wholesome medley of Seventh Sea catch and ethically sourced planar stock, selected to delight the tongue without unduly troubling the soul. SARDINE LORD acknowledges no admission of guilt, corruption, or fiendish influence in its products, and maintains that any incidental Lower Planar content is a natural consequence of conducting trade in the City of Doors.

Fake sponsor of mimir.net… although if you’d like to be a real sponsor… 😉

Something Old

Being a deep dive into the dark of a planar subject

Something New

Being the freshest chant on this here mimir (see the Latest Chant page for more)

Newest sections…

Something Borrowed

Being a selection of links to other sites that you may find inspirational

DriveThru RPG: Find canonical Planescape books

Songs from Beyond: Planar themed music videos

Planescape Torment: Dramatised podcast of the classic game

Something True

Random inner your Xaositect to content satisfy over from posts 1800

Sahkil, Jidolutz
Being the Faux-Ghost Who'd Have Gotten Away With It if Not For You Meddling Kids
Merchant's Scale
Being a Place for Merchants and Buyers to Haggle over Pounds and Jinx
Pale Horse
Being a Reformed Spirit of Death
Valkarthi
Being a Deadly Hunter from the Deep Dust
Drunken Dabus
Being a Friendly New Tavern and Inn of the Market Ward, with a Secret
Kyuss
The Worm that Walks
Automata Crossbows
Being an Artisanal Crafter of Bleeding-Edge Clockwork Weaponry
Glautru
Being the Mystical Power of Reading One's Fate in Flames
Arcane Remains & Knife in the River
Being the Ill-Fated Wreck of the First and Last Arcane Ship to Visit the Cage