A magical construct designed to provide information on all aspects of the Planescape D&D multiverse
Sahkil Impostors
Sahkil Impostors

Sahkil Impostors

[ Outsiders > Fiends > Parochial > Sahkil > Impostors ]
[ Caseafula | Chakanaj | Erasak | Esipil | Ganerul | Hemnallid | Ijhyeojin | Jichjik | Maatambil | Yatorak | Yogob ]

Sahkil Impostors

Home Planes: Ethereal / Xibalba; Nether

Trigger warning — the sahkil’s entire schtick is to induce fears and phobias, so if you have concerns about content like that, I suggest you give this fiend family a miss altogether!

Alignment: Neutral Evil

The most treacherous of the sahkil, impostors masquerade as innocent beings or even loved ones, all the while toying with and manipulating their victims, filling them with anxieties and slowly driving them barmy. As shape-changers and illusionists they might assume the form of humanoids, animals or even objects—these fiends are experts at pretending to be something they’re not. It’s feared there are probably more of this sub-type of sahkil that have so far gone unnoticed… consider yourself warned, cutter.

SahkilPhobiaDisguiseCR
Caseafula ‡Medicine, healersTravelling doctor or snake-oil seller13
Chakanaj †One’s secrets being revealedMask, jewellery14
Erasak ‡MarionettesDoll or puppet6
Esipil †Living with beastsCat or dog2
Ganerul ‡Sex, lustAttractive humanoid3
Hemnallid ‡Warfare, civilisation subsumed by violenceWell-armoured warrior7
Ijhyeojin †Being forgottenOld friend, nurse14
Jichjik ‡Being sick, foodInside a host2
Maatambil ‡Physical flawsCharismatic humanoid10
Yatorak ‡The powersDark apostles of sahkil tormentors; travel invisibly18
Yogob ‡Horses, abandonmentHorse8
Sahkil is from † Pathfinder; ‡ Creature Codex homebrew

Sahkil Impostors

These are the sahkil whose hunting style is to masquerade as something they’re not… you can find a list of all kinds of sahkil here.

Other Sources: Jon Winter-Holt. Canonwatch: These sahkil are a fabulously horrid type of fiend from Pathfinder lore, who make a great addition to the Ethereal Plane and Planescape lore generally. The Creature Codex has done an awesome job of expanding the number of sahkil massively too, and I’ve included all their creations here. Organising the sahkil into three sub-types based on their hunting style was my idea, because the list was unwieldy and their names are (deliberately) hard to remember, and this splits them up into bite-sized chunks.

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