Amoria
Amoria

Amoria

[ Elysium ] [ Amoria | Eronia | Belierin | Thalasia ]

Amoria

Elysium — Layer the First

The Blessed Fields, the Untroubled, the Bliss of Delight

Character of the Layer: Benevolence, acceptance and welcome

Amoria is the topmost layer of Elysium and is surely one of the most hospitable places in all of the Outer Planes. It closely resembles the Prime with burgs settled along the banks of the River Oceanus, except every way you look the plane dazzles with its peace and beauty. The River is one of the main routes of transportation through the layer, and ships ply Oceanus in both directions trading goods of all kinds. Yggdrasil also extends its branches to Amoria.

Amoria is the most populated layer of Elysium, with many residents utilising boats to travel around the layer. Its seasons are mild, with gentle winters and comfortable summers. Its rolling meadows and woodlands host an enormous variety of wildlife and birds. Even the wild animals are friendly here and will approach gentle travellers for a head scratch or petting. Colours and sounds appear deeper and more intense, yet somehow also restful on the eyes and the mind.

The layer contains the divine realms of Ishtar, Isis and Hathor. It is inhabited by the leaders of the guardinals, who use Amoria to marshal their forces against evil.

Locations of Amoria

  • Asuras’ Bridge, the (site)
  • City of Star, the (realm of Ishtar)
  • Contemplation (realm of Majere)
  • Domain of the Day-Long Sun (realm of Savitri)
  • Everlight (realm of Sarenrae) †
    • Lost Omens Divine Mysteries [PF2e] p97
  • Forest of Whispered Longing (realm of Halcamora) †
  • Gardens of Plenty, the (realm of Ogetsu-no-hime; deserted)
  • Garden of Seven Walls, the (realm of Mazludeh) †
  • Grove of Quiet Resolve (realm of Rhanok) ‡
  • Healer’s Home (realm of Mishakal)
  • Healing Glade, the (realm of Naralis Analor)
    • Dragon Magazine #236
  • Hearth of Open Hands (realm of Lorris) †
  • Ignorance is Bliss (independent burg) ‡
  • Light’s Blessing (realm of Pelor)
  • Mount Fujiyama ‡
  • Principality (realm of an unknown power)
    • Conclave Fidelis (site)
    • Goshen Forest (site)
    • Lake Aonia (site)
    • Lake Serene (site)
    • Midwyn Forest (site)
    • Nest of the Phoenix (site)
    • Oreb Hills (site)
    • Ornwood (site)
    • Pax Benefice (realm town)
    • Realm’s End (site)
    • River Harmony (site)
    • River Mione (site)
    • River Niloa (site)
    • Thione Hills (site)
    • Yniri’s Highlands (site)
    • Planes of Conflict [2e] Liber Benevolentiae p55-56
  • Quietude (realm of Isis)
  • Release from Care (independent burg)
  • Resting Glade, the (realm of Uskyeria) †
  • Return to Innocence (independent burg) ‡
  • River Oceanus (planar pathway)
  • River Eridanus (planar pathway) ‡
  • Rippling Rills (realm of Makosh) ‡
  • Ro Stau (realm of Seker)
  • Roving Pride, the (realm of Talisid) ‡
  • Sienna Vale (realm of Vhara)
  • Succor (realm of Hathor) ‡
  • Tethridar (realm of Tethrin Veralde and Kirith Sotheril)
  • Unity of Souls (site) ‡
  • Valourhome (realm of Kuan-ti)
  • Verdant Accord (realm of Hwhyn) ‡
  • Windswept Lea (realm of Eritrice) †
  • Yggdrasil (planar pathway)

Powers of Amoria

  • Hathor (Egyptian power of love) ‡
  • Ishtar (Babylonian power of love and war)
  • Isis (Egyptian power of fertility and marriage)
  • Kirith Sotheril (Seldarine power of enchantment)
  • Kuan-ti (Chinese power of war and peace)
  • Majere (Krynnish power of loyalty)
  • Makosh (Slavic power of fertility) ‡
  • Mazludeh (guardinal power of community) †
  • Mishakal (Krynnish power of healing)
  • Naralis Analor (Seldarine power of healing and death)
  • Ogetsu-no-hime (Japanese power of grain; dead)
  • Pelor (Oedrian power of the sun)
  • Sarenrae (Golarion power of healing, honest redemption, the sun) †
    • Lost Omens Divine Mysteries [PF2e] p94-97
  • Savitri (Vedic power of light and life)
  • Seker (Egyptian power of light)
  • Tethrin Veralde (Seldarine power of bladesingers)

Guardinals of Amoria

Guardinal Paragons — Empyreal Lords

Guardinal Species

RaceAnimalPlace in society
AvoralHawkFlying scouts, messengers
Bohlinidal ‡GiraffePriests, soothsayers, seers
Caninal ‡DogLoyal commoners
CaprinalSatyr/AntelopeFreedom-loving troops
EquinalHorseLoadbearers, boisterous wrestlers
Felinal / Silvanshee †CatInquisitive eyes and ears
LeonalLionLeaders, fiend hunters, cheiftains
Musteval †FerretSpies, rogues
Vulpinal †FoxWandering minstrels

More details to follow!

Source: Jon Winter-Holt. Canonwatch: † from a 3rd party publication; ‡ homebrew creation.

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