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Vale

The Court of Ancestors (planar psychopomp usher of consequence, superstition, tradition [they/them] / N)
Portfolio: Consequence, superstition and tradition
Realm: Outlands / Underlands / Mall of Jurisprudence
Alignment: N
Vale is the chief prosecutor in the Boneyard, the realm where souls are adjudicated post-mortem. Vale’s principal duty revolves around championing the judgment of souls based purely on their actions and external impacts. This unique perspective places a significant emphasis on the tangible, observable effects of a soul’s life, rather than its internal motivations or intentions.
Vale is also an advocate for those who lived agnostic lives. They serve as a guiding light for souls who journeyed through life without committing to specific deities or religious doctrines. This aspect of Vale’s role underscores their position as a gatherer of knowledge and understanding, encompassing a wide spectrum of beliefs and practices beyond conventional religious frameworks. Yes cutter, you can bet that a lot of dead Athar end up here.
Vale’s expertise extends to realms of faith that do not directly involve gods, such as cultural superstitions, bringing a nuanced understanding to the judgment of souls.
The manifestation of Vale is certainly unusual. They appear as a confluence of several naked, androgynous figures capable of merging into one being. This form represents the diversity of perspectives drawn from a range of mortal cultures. Adding to their striking appearance is a floating crown of white crystal, symbolising the clarity of their judgment.
Vale’s domain, known as the Mall of Jurisprudence, is a sprawling network of libraries and offices, where legions of nosoi collect and transcribe vast knowledge.
Source: Concordance of Rivals [PF1e] p18
Compiled by: Jon Winter-Holt—drawing heavily from Pathfinder 1e Concordance of Rivals
