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A Day in the Life
of a Cager

Jaimi Bimkz
Pekan Shu

Cage Chant

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Brix's Guide to Sigil

Prize Winner!The Drunken Dabus
Astoria Road, Market Ward

This modest tavern is run by the outward and friendly Adia Panamaa. Adia Panamaa has small yellowish conical horns, somewhat hidden in her thick turquoise hair. Her face looks just as any normal humans would except for her eyes are feline. Her fingernails are always red, as if she was wearing nail polish, but it never seems to change in shade. Though hidden most of the time, you will notice if she personally shows you to your room, she has a long thin tail extending from the tails of her coat.

The Drunken Dabus is a fairly new inn, clearly visible by the tables which seem to lack the vulgar graffiti common to older inns. The bar serves a wide variety of drinks you will find nowhere else. The Inn also serves full meals and has a meeting room which can be reserved for parties. The Drunken Dabus has twenty four rooms about half of which are vacant at all times. Rooms run around 8 stingers a night, but if you want a private bath the suites run about 3 jinx a night, long term stays can be negotiated.

The Dark: Adia Panamaa is a cell leader for the revolutionary league and often the Meeting room is in use by her and her cell. I have heard whispers that she is currently working on plans to assassinate Factol Sarin of the Harmonium. Also underneath the inn lies a small section of the catacombs. A Cavern in the torus, unlike most of Undersigil, this area is very clean and well lit with many oil lanterns. This is the place where Adia hides her members of her cell when a Harmonium patrol enters the Dabus for a little afternoon refreshment. Within this are there are two doorways, one from the Inn into the cavern, and one leading in to larger parts and other pathways of the catacombs. This is also an area where Adia keeps weapons, scrolls, magical items, and the like for slightly more devious uses then her outward appearance may describe.

I managed to smuggle a drinks menu out of the tavern, and have included it below, along with my thoughts on the contents of these drinks. Let it be known Brix is happy to research his Guides thoroughly! Please note that many mortals may find some of these beverages poisonous.

The Drunken Dabus Exclusive Drink List

Pan Planar Fiend Buster


1 jinx/cup

A mixture of every pleasant drink you can find.

Claremont's Bytopian

Very pleasant indeed

4 jinx/cup

Four shots whiskey, and melon juice served in a bilayered cup

Vine o' Styx

Barely Drinkable

2 sp/cup

Place a sprig of razorvine in the River Styx, ferment 10 Years, and serve very hot.

Baator's Best


5 cp/cup

Half blood, half whiskey

Tanar'ri Twister


4 sp/cup

1 part caustic acid, 14 parts beer, 15 parts puréed rosebuds and thorns

Lady's Delight

Barely drinkable

1 sp/cup

Extra sharp whiskey

The Green Prime

Delicious, but expensive

2 jinx/cup

1 part vodka, 1 part wheatgrass, 1 part coconut rum

Acheron Alteration


3 sp/cup

Sugarcubes, whiskey

Cager's Cocktail

Extremely Drinkable

3 jinx/cup

Pineapple juice, rum, vodka

Celestia Slam

Kicks like a goristro

9 sp/cup

10000 parts Rum; 1 part dragon scales

Grasshopper Covered Gehennan

Delicious (but an acquired taste)

2 sp/cup

Live Grasshoppers under brandy and magma

Beastlands Breaker


3 cp/cup

Tiger teeth mixed with poor quality wine

Purple Knight-of-the-Post

Drinkable. Variable.

1 jinx/cup

Wine mixed any other liquor. Don't let the customer know which.

Carceri Cooler

Very nice bouquet.

5 sp/cup

Cherries in high quality beer

Frozen Blood War

Barely Drinkable

9 cp/cup

1 part blood, 1 part caustic acid, 13 parts beer. Serve over ice.

Sense This!

Heaven in a glass

10 jinx/cup

The gods only know...


[Adia Panamaa : AC 8; MV 12; HD 12 (113 HP); THAC0 9; #AT (3 Greensteel Long Sword) (2 Composite Long Bow); DMG (1d10+4 Longsword) (1d8 Longbow); S, M 5'9"; ML fanatic (20); Tiefling Abilities : Darkness 10' radius 1/day; ESP 1/day; +2 save vs. cold; +2 save vs. poison; Charm person 1/day; Summon Swarm 1/week; Str 17, Dex 12, Con 18, Int 12, Wis 11, Cha 18]

Copyright 1999 by Gregg 'The Shao-lin Master of Legos' Fuller

Consult the Mimir Again