Planar Races
Rilmari (Half-Rilmani)
[ Planar Races | Bladeling | Chaos Child | Fensir | Formian ]
[ Genasi | Khaasta | Ratatosk | Reave | Rilmari | Ruvoka ]

Half-rilmari are the cordant plane-Explorer Mimirtouched, neutral cousin (a highly subjective term) of the tiefling and aasimar. Unlike the more common types, the rilmari exudes neither evil nor good in great quantities, instead seeming alien and remote. Rilmari are fairly eazy to identify, as the high-ridged foreheads and metalic skin tones of the rilmani are all fairly evident. Each sub-type has its own particular shapes, based on that of the rilmani ancestor.

  • Abiorach rilmari are short and lithe, with a slick, smooth skin that seems to shift very subtly with a broad spectrum of pastel colors. Their hair is perpetually damp, clinging to the head and exhibiting the same color shifts the skin exhibits.
  • Argenach rilmari are tall and lithe, with silvery skin and hair and commonly (in males) large mustaches.
  • Cuprilach rilmari are only slightly taller than abiorach rilmari but just as lithe, and have a tanned, almost coppery tone to their skin, and are invariably red-headed. Their irises are red or pink, though their whites and pupils are normal.
  • Ferrumach rilmari are tall and broad, with square shoulders, ungraceful bodies, and sooty gray skin and hair.
  • Plumach rilmari are as tall as cuprilach rilmari, but are squatter, with a more solid and less agile build.

SPECIAL ABILITIES: All rilmari have the following special abilities:

  • 60' infravision
  • Half damage from electrical attacks
  • Hnow alignment 1/day

    Depending upon their heritage, rilmari have the foillowing powers:

  • Abiorach powers: invisibility s/week, mirror image 1/day, elemental ability* 3/week
  • Argenach powers: detect magic 3/day, invisibility 2/week, healing touch** 1/day
  • Cuprilach powers: charm person 1/day, invisibility 2/week, ESP 1/day
  • Ferrumach powers: blur 1/day, wall of fog 1/day, healing touch** 1/day
  • Plumach powers: chill touch 1/day, wall of fog 1/day, light/darkness 2/day

* Elemental Ability: When the character is created, the player must choose two of the following abilities. Every five levels therafter, they get access to another of the powers, until all are available at 10th level. Note that, even though a rilmari may have two or more powers, the three uses are to divided among them both, not three times each per week. The powers are: dig, flaming sphere, gust of wind, and lower water.

** Healing Touch: The character, once per day, can heal a number of hit points of damage to one person, the number being equal to his number of Hit Dice (not levels). Thus, even a 12th level fighter can only cure 9 hp, because, at tenth level, that fighter does not recieve another Hit Die, but instead gets a hit point bonus.

 
Vital Statistics

ABILITY REQUIREMENTS (before ability adjustments are added or subtracted):

STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA

ABIORACH

8/18
8/18
4/18
8/18
4/17
6/18

ARGENACH

12/18
5/18
3/18
12/18
7/18
6/18

CUPRILACH

10/18
9/18
4/17
10/18
4/16
4/16

FERRUMACH

12/18
5/16
12/18
8/18
5/18
5/18

PLUMACH

6/18
4/17
13/18
8/18
12/18
3/18

ABILITY ADJUSTMENTS

STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA

ABIORACH

+1
+1
-1
-
-1
-

ARGENACH

+1
-
-1
+1
-
-

CUPRILACH

+1
+1
-1
+1
-1
-1

FERRUMACH

+1
-2
+2
-
-
-1

PLUMACH

+1
-1
-
-
+1
-2

AVERAGE HEIGHT AND WEIGHT

HEIGHT
WEIGHT

BASE
MODIFIER
BASE
MODIFIER

ABIORACH

56/55
1d10
100/80
3d10

ARGENACH

72/70
1d12
160/120
6d10

CUPRILACH

60/58
1d8
110/95
4d10

FERRUMACH

60/58
1d8
150/120
4d10

PLUMACH

84/80
4d10
250/200
6d10

AGE

STARTING AGE
MAXIMUM AGE

BASE
MODIFIER
BASE
MODIFIER

ABIORACH

15
1d4
100
3d6

ARGENACH

17
1d6
125
2d20

CUPRILACH

16
1d6
110
4d6

FERRUMACH

16
1d4
115
3d10

PLUMACH

15
1d4
100
2d10

AGING EFFECTS

MIDDLE AGE*
OLD AGE**
VENERABLE***

ABIORACH

50
67
100

ARGENACH

62
83
125

CUPRILACH

55
73
110

FERRUMACH

58
88
115

PLUMACH

60
80
100

( * -1 Str/Con; +1 Int/Wis, ** -2 Str/Dex, -1 Con; +1 Wis, *** -1 Str/Dex/Con; +1 Int/Wis)

LEVEL LIMITS

FIGHTER
RANGER
PALADIN
WIZARD*
CLERIC
DRUID
THIEF
BARD
PSIONICIST

RILMARI

12
n/a
n/a
14
10
U
15
7
U

(* Or specialist if applicable)

RACIAL ADJUSTMENTS FOR THIEVES

PP
OL
FRT
MS
HS
DN
CW
RL

ABIORACH

-5%
-
-
+5%
-5%
-5%
-
+5%

ARGENACH

-5%
-
-
-
-5%
-
-
+10%

CUPRILACH

-
+5%
-
+10%
+5%
-
+10%
-10%

FERRUMACH

-10%
+5%
+5%
-5%
-10%
-
-15%
-

PLUMACH

-5%
-
-
-
-
-
-5%
-


[ Planar Races | Bladeling | Chaos Child | Fensir | Formian ]
[ Genasi | Khaasta | Ratatosk | Reave | Rilmari | Ruvoka ]

Copyright 2000 by Greg Jensen


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