Today's Date on the
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Welcome to the Outlands
It's a good plane to begin a tour, cutter, for it's located bang at the centre of the Outer Planes -- a fact which nobody disputes. It borders all the other planes of the Great Ring, touches the Astral, and, it would seem, has Sigil, the City of Doors floating above its heart. If you choose believe the screed, that is.
More is known about the Outlands than many other planes put together, but there are also a great many mysteries to be encountered here. Not least is the Infinite Spire itself, a tapering pillar of dark rock that rises from the flat plains of the Outlands both suddenly and with eyewatering proportions.
In which we visit dozens of the the numerous burgs that litter the Outlands, learning their eccentricities and perhaps some of their secrets too, and uncover some of the places on the plane too small to be burgs, but large enough to be important, of interest, or a significant danger to the unwary traveller.
In which we uncover chant on the most imposing structure on the Planes; the Infinite Spire. There are as many theories on the Spire as there are cutters with opinions, and this mimir's recorded some of the most illuminating, lucid, revealing, amusing, or downright ridiculous.
In which are revealed a host of creatures native to the Plane at the Centre, and it's explained what other denizens and visitors a cutter might meet on her travels.
In which we catch a glimpse of the full glory of the Outlands, courtesy of a magical illusion-generating device [NB: this function does not work within the fourth ring of the Outlands]...
In which we discover an account of the months and seasons of the Plane of Balance, helpful to both local and planewalker alike.
In which we venture beyond the Known and into the Impossible, courtesy of a few brave souls who dare the Hinterlands and won. Theories on the Hinterlands, rumours of what lies there, and tips on how to avoid trouble if you're foolhardy enough to want to see it for yourself.
In which we the Sage of Everything attempts to reveal the true nature of the Hunt, and offer a concise description of its dwelling place in the wild lands knows as the Stalking Ground.
In which is presented optional rules to simulate the draining effect of proximity to the Spire on psionic abilities.
In which we discuss the myriad of Powers who lay claim to their own little patches of land, their goals and aims, and what not to say if we want to stay in their Good Books rather than the Dead Book.
In which we learn of the folk, creatures and powers that inhabit the plane, and how best to approach -- or avoid -- them.
The Outlands (off-mimir)
A web site devoted entirely to the Outlands...
You can find a great deal of excellent new information on the Hinterlands off the Mimir on Alex Robert's site, A Tiefling's Exultation
Special thanks to all the people who entered the August Outlands Contest, in particular the winners Ruin deKaye and Draegarius. The standard of entries was excellent, as I'm sure you'll find as your browse these pages. Special mentions must also go to Belarius, Simson Leigh, and Joshua Jarvis for their consistently good entries. Cheers!