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MARCHOSIAS
CHOU
Copyright 1999 by
Scott Kelley, art by Chris Appelhans
( Planar / male
aasimar [true form: neuter xiaochan] / LE
)
[72 years before
present]

SIGIL
-- The latest chant in the Great Bazaar
centres around Sigil's newest paper:
the Blood's War Journal. Most of
the buzz concerns the amazing speed
with which the BWJ's reports hit the
streets of the Cage. Last week, for
example, the BWJ announced the
commencement of another tedious Blood
War confrontation at the Field of
Nettles, barely hours after it started.
Although this newsrag has littered the
streets of the Cage for only a
fortnight, the BWJ has proven extremely
popular, particularly in the Lower and
Hive Wards. This popularity seems to
result not only from the quick
reporting, but also the bold,
sensationalistic style of culling
(which, I might add, is full of
gratuitous descriptions of violence
that tend to excite the
masses).
The
founder of the Blood's War Journal, a
cutter by the name of Marchosias Chou,
says the paper heralds a new area of
Blood War reporting. Chou, a
odd-looking basher of unknown origins,
might be best describe as a cross
between an Arcane and a Babau. Although
Chou ignored my probes into his
ancestry (I use the pronoun he as a
default as his gender was a mystery to
me), he spoke enthusiastically and
unabashedly to me about his new
journal.
"Right
now, news of the Blood War arrives
days, or even weeks, after the battles
have ended", Chou told me in his
clipped and halting speech. "No longer.
The dedication of my hand-picked
cullers, and their portal hopping
proficiency, will permit same day
wartime reporting."
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"As
the tides of War ebb and flow, the
Bloods War Journal will be there to
track the shifting currents and expose
the dark to canny cutters. Mercenaries,
Guvners, dealers, bookies, and all who
thrive on the Blood War, will get the
chant before the next peak. We can't
track every event in this vast
conflict, but, on my word, cutters who
read the BWJ will grasp the dark of the
biggest conflicts before any other
berks in the Cage."
Thus
far, Chou's claims of speed have proven
entirely accurate. Cagers have been
rightly astonished at the rapidity of
the reports which arrive, at latest,
the following day. More than anything,
the speed factor gives the BWJ a
powerful edge over other rags like
Life During Wartime, which
report the identical news days later.
However, as for grasping the dark of
the conflicts, the prose in the BWJ
needs to improve substantially before
this is the case. The articles appear
to have been scribbled by Acheronian
Hobgoblins lying in some Gehennan
trench while taking a break from a
battle. None of the words contain more
than two syllables, and the convoluted
sentences leave even the smartest
cutters clueless as a
Prime.
The
BWJ has made a huge splash in the Cage,
and it has the potential to change the
face of Blood War reporting for good.
But, in my opinion, unless the Blood's
War Journal sees an enormous
improvement in quality, it will surely
hit the blinds like many other Blood
War newsrags in the past.
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This
article from the Tempus Sigilian marked the first and last
time the name of Marchosias Chou ever appeared in print.
Indeed, Chou might be better known to Cagers by the newsrags
he is founder and owner of: The Blood's War Journal,
and, more recently, S.I.G.I.S. (Sigil's
Independent Global Information
Service). Interestingly,
all records of the article above were bobbed from the
Guvners' libraries ages ago.
So
where, you might ask, did I dig up this little gem? That's
simple basher. This little piece of parchment was one of the
last remaining possessions of the (in)famous Blood War
culler, Daaras
Intwood. I happened to find it
glued to the first page, volume one of the diary that he
kept throughout his seventy years of Blood War culling. As
most Cagers who keep up with Blood War chant know, Intwood
was a staple of the BWJ and one of the major reasons for its
success.
When
Chou originally hired Intwood all those years ago, the
Tempus Sigilian's assessment was on the jink; the Blood's
War Journal stank. Oh sure, it was fast! But the contents
were pitiful and full of inaccuracies. Then, when the former
Guvner scribe Intwood signed on to the rag, all that
changed. The result of this was to make Marchosias Chou one
of the wealthiest and most influential bloods in all the
Cage.
So
who is this odd-looking Chou anyway? In a early passage of
his diaries, Intwood describes his first meeting with
Chou:
"When I finally
managed to bypass the leatherheads [Chou's
Doomguard sentinels], I was visited by Chou in a
small antechamber lit by a single torch. Now, I've met a
lot of strange looking bashers in my time at the Courts,
but this cutter was like no one I'd ever seen! He drifted
into the cave like a wraith, nearly scaring the wits
outta me. He stood just under five feet tall, and was
whip-thin with skin so dark a blue that it was almost
black. His arms were far too long for his body, and his
three fingers on each hand were tipped with razor sharp
nails that looked slicker than green steel. His head was
hairless and oblong, and his eyes so black I couldn't
tell if the sockets were full or empty. But, what was
oddest about Chou wasn't the way he looked, but the way I
reacted when he made his presence known to me. All the
hair on my body stood on end, like a Hardhead saluting,
and my lungs softly burned like I was inhaling Foundry
smog. I knew right then that this was the job for
me."
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SEE
ALSO:
- Cage
Rattlers:--
- Daaras
Intwood,
Maija
Intwood,
Kilhans,
Magnum
Opus,
Zeines
Pauch.
- Uncaged:
Faces of Sigil:--
- Djhek'nlarr
(p.24), Parakk
the Ratcatcher
(p.76), Rule-of-Three
(p.84), Shemeshka
the Marauder
(p.96), the
Us (p.106),
Verden
(p.108), Zadara
the Titan
(p.118).
- Hellbound:
The Blood War:--
- The
Maeldur is
detailed in the adventure Squaring the
Circle.
- Planes
of Conflict:--
- Smol
is detailed on the back of the Gehenna poster, and
on p.34 of Liber Malevolentiae.
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.
Although
Intwood continued to interact with Chou over the next
seventy years of his career, it wasn't until the last decade
of his culling that Intwood learned the dark of Chou's
ancestry and history. Marchosias Chou comes from a race of
assassins borne in the fiery pits of Gehenna. According to
the diaries of Intwood, these creatures were created by a
powerful Yugoloth (most likely the infamous General of
Gehenna) for the express purpose of putting offensive
fiends, Tanar'ri and Baatezu, in the dead-book. Apparently,
these beings also owe part of their existence to the power
Sung Chiang, a fact that may help explain Chou's last name
and the stealth by which these creatures operate. Together,
the General and God of Thieves combined forces to create a
short-lived, highly intelligent race with the stealth, power
and ability to put fiends in the dead-book.
Wait
a second, did Intwood say short-lived? Well, I'll get to
that bit of dark in a millipeak, but first I have to slip
you Intwood's juicy chant on how Chou found his way to the
Cage. Back on Gehenna, the Great General apparently has a
horde of little assassins just like Chou (the creatures are
known as Xiaochans to petitioners of Sung Chiang)
hidden away in some caverns on Krangath [Ed. note:
Third layer of Gehenna]. From there, the General
sends these bashers on little assignments to put irritating
fiends in the dead-book.
In
entry of Intwood's journal, during a visit to Sung Chiang's
Palace in Gehenna, Intwood heard an astounding tale of one
such assignment from some berk named Smol:
"One my third
meeting with Smol, and after a whole cask of bub, he told
me one sodding barmy tale of these enigmatic
fiend-slayers [Xiaochans]. 'I heard the
chant of this one slayer who became a legend among the
Xiaochan,' Smol said, wiping greenish drool off his
sunken chin. 'See this barmy sod apparently helped the
Pit Fiend Bel lose a few Baatezu competitors loyal to the
previous Lord of Avernus, just before his ascension to
that post! May be a bunch o' screed, but my sources are
damn canny bloods!' Needless to say, I can't verify this
story, because Smol never uncovered his sources to
me."
Could
this have been Chou himself? Powers only know. But is sure
seems true that Chou was assigned to carry on the most
delicate of missions, his last being most delicate indeed:
put Rule-of-Three
in the dead-book. Why off Rule-of-Three? Don't be such a
leatherhead, berk! Perhaps he talks too much, or he's peeled
one too many an agent, or maybe even because he's rumoured
to be against the Blood War. That'd be enough to torque any
'Loth off! At any rate, Chou found Rule-of-Three just fine
(that's the easy part), but Chou made the fatal mistake of
listening to the cross trader for just a little too
long.
Soon
Rule-of-Three had got Chou so addled, he couldn't think
straight. After the meeting, Chou immediately abandoned his
mission, and wandered aimlessly through the Cage for weeks.
He even ended up doing a stint in the Bleakers' Nuthouse
[Ed. note: the Gatehouse] which is where he
came to three realisations: 1) He didn't want to be the
Generals stooge any longer, 2) he'd better hide from the
General's wrath, and 3) he was dying.
This
brings us back to the short-lived part. See the General was
no leatherhead. He made his creations solely dependent upon
himself for their existence. They had to return to
him each year to be granted his life-giving touch, or
perish. Chou needed some answers fast, but he kept his
assassin's cool and solved his problems one by
one.
First,
he found his hiding place through a cross trader named
Djhek'nlarr
who sold maps of the Lady's Mazes. Bartering a powerful
magic item (one of the Generals?), Chou scragged a Maze map
and made his way to the notorious Undercity. It was there
that he contacted the entity that helped him solve the rest
of his problems, a cutter known as the
Us. Whatever this Us thing
was, it found an ally in Chou and vice versa. Chou was a
plane-savvy cutter who helped satisfy the Us's need for
knowledge, and together they founded the Blood's War
Journal, Chou's first step to the jink he needed to out of
the dead-book.
But
how to keep alive?
Enter Verden,
the Prolonger. On one occasion, the Us happened to touch the
fleeting brain-waves of a sod Verden drained and it knew her
for what she was. Then it was just a matter of applying a
little pressure to this Verden, through some berk named
Parakk the
Ratcatcher, to entice her to
spill the dark of prolonging to Chou. Her fear of
exposure was so great, that she babbled the whole story to
Chou. He rewarded her with his silence and some jink to help
find a supplier or two. Well, the prolonging worked much
better than anticipated; a single life-drain brought Chou a
year of continued vitality. With his newly found jink, and
powerful allies, getting one sod a year to sacrifice for the
cause was no trouble at all.
Now
Chou had it all: jink, power, and a new lease on his life.
Over time, Chou's business netted him contacts all over the
Cage, and, ultimately, a network of Blood War informants,
bookies, mercenary companies and weapons dealers. Because he
could get information on the Blood War quicker than any
other cutters, all sorts of bashers would come to his people
for the chant. You think everything Chou's cullers knew
about the Blood War found its way into print? Not a chance,
berk! Most of it was sold on the street to anyone to these
same bookies and mercs, and even to fiends wanting a jump on
the enemy.
Over
his seventy years of culling, Intwood slowly uncovered the
vastness of Chou's network, though initially he paid it
little mind. This was the Cage after all, and other cullers
like Shemeshka
the Marauder had networks that
dwarfed ol' Chou's. But, it was the final piece of the
puzzle Intwood put together that really put the wind up him.
Through his vast network, Chou was actually starting to
alter the course of the Blood War for his own
personal reasons! A bit of chant here, a bit of dark there
and whole battles could shift direction, or invasions would
take off into new areas. This was still a mere drop in the
River Styx for the whole of the Blood War, but would it
always be that way? Then, with the start of S.I.G.I.S., and
the hiring of daring and militant (and some whisper
anarchistic) cullers like the githzerai
Zeines
Pauch, Chou had moved on
to influencing the Outlands and beyond, and that was just
too much for Intwood.
Near
the end of his life, Intwood suspected Chou's ultimate goal
was to take revenge on the General of Gehenna somehow, or
else to free his brethren from the General's control. (The
last bit of dark that Intwood has in his journal, concerns
something (or someone) called the Maeldur.
Unfortunately, Intwood doesn't detail this much beyond some
contact he discovered Chou had over it with the Baatezu).
That was when Intwood left to cover the Invasion of the
Outlands, ultimately winding up in the dead-book. By this
point, you've probably asked yourself, "How does this berk
know all this, and where did he get Intwood's journal
anyway?" Well, berk, I know all this cause I'm the blood who
found Intwood's body burning on a pyre in the Outlands, and
sent his ashes back to the his sister, Maija
Intwood. I'm sure she's better
off not knowing about her brother's journal. After all, she
makes a very fine culler for S.I.G.I.S. and we wouldn't want
to ruin that, eh?
Editor's Note: Marchosias Chou
may be encountered at various Art houses and Galleries (such
as Magnum
Opus' Musée
Arcane) around the Cage.
He typically wears the guise of an aasimar tradesman from
Yeoman (a burg in Bytopia) named Kelson Anduhar. Both his
story, and his disguise (very magically enhanced), are
virtually flawless. He enjoys artwork, particular that of
the tiefling artist Kilhans,
and made friends with another art-lover,
Zadara the Titan, after she
outbid him for a record amount of jink over a Kilhans
original. He may also be encountered at performances in the
Civic Festhall, or in the Sensoriums where he explores the
knowledge contained in the recorder stones. The only thing
immediately obvious about Anduhar (Chou) is his quiet
enthusiasm for out-of-town chant, particularly concerning
the Blood War or various Gate-towns.



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