What's all this barmy stuff?
Want to find out what has been forgotten in the Styx?
Not enough barminess for you?
|Third Clerk of Pivot
July 18th, 1999
Our first Barmy Short, we find what happens when a gnome and kobold
discuss old times from Acheron. Consisting mostly of how many scars and
appendages they've gained and lost, it's an intriguing look into the true
horror of gnomes and kobolds. Read it now in, Don't
I Know You From Somewhere? I have a scar too, see, it's spoon shaped!
|Third Guild of Pivot
July 17th, 1999
Tumble to the
With the interest in the terbal from last month,
we've scrounged up some more darks on this fascinating race. Starting of with the Staff of
Elysium Stars, a useful item for anyone on Elysium, most often found in the hands of
terbals. We also have the chant on the terbal Ol Raph, a philosophers philosopher who
lives in a light house off Oceanus. Finally we lann you with the details of a terbal whose
lost the will to fly, and needs some handy adventurers to get him going agian.
Staff of Elysium Stars
More commonly referred to as the Terbal Stick, this magical item is deeply tied to the
terbal culture and is only commonly found in the City of Stars. Appearing as a piece of
silver three feet in length, perfectly sized for a terbal but more a wand for other
humanoids, with a small round star engraved ball at the top. It is purely magical, and
only works while on Elysium. By pointing the staff at constellations in the sky causes the
ball to glow faintly, the names of the terbals in the constellation appearing in its
depths. It also lists where these terbals visit in there offtime, if you ever wanted to
track them down. By pointing the staff down at the ground, symbolizing that there are no
stars to be seen, causes the ball to glow like a bright star, eliminating all that is
near. Finally by swinging the stick in a quick arc, usually felling anyone near or sending
the small terbal using it spinning, causes not only for the holder to become quickly dizzy
but an arrow in the ball will show the direction to the City of Stars, or if on a
different layer it will show the quickest way to get to next layer. These staves are most
commonly found in the possession of terbals, only a few guardinals or humanoids being
gifted with them.
The barmy old philosopher Ol Raph (Pl /
Terbal / Cipher / NG) is a well known terbal, once the upper
right star of the constellation Silver Lantern, having since grown to large and bright and
retired to an old lighthouse just upriver of Release from Care. There by night he sits at
the the top room and shines his light out to warn ships of the nearby coast while at the
same time philosophizing . By day he wobbles around the place, looking like a small bright
ball of faerie fire scooting across the ground an occasionally cursing. Though a bit of a
hermit, his lighthouse is often home to any number of guardinals or ciphers passing
through the area to hear from him. See Raph calls himself the Philosophers Philosopher
because of his interesting Cipher twist, a faction lookout he picked up while exploring
Elysium before his retirement. Where other philosophers spend days thinking about things
like "What happens if the spire falls in the Outlands?" or "Whats infinity
look like?", he just quickly snaps out the answers, in these cases "You get a
bloody big bang" and "Go look out the bloody window why don't you?". Raph
has embraced the Cipher philosophy whole heatedly, action and thought becoming one, though
watching a small overlay large turtle try and do karate exercises is a bit much. Currently
Raph is working with some guardinals to try and find a way to resolve the conflict between
Isis and Ishtar, his first reaction to the problem: "Start calling them both bloody
Twinkle, Twinkle Little Terbal
[Thanks to Brannon for suggesting
A terbal, Tillio (Pl /
Terbal / F1 / NG), has gone missing from a major constellation used by Upper Planar
merchants to navigate the Oceanus during this season. This missing star has caused havoc
for the ships, causing delays and mishaps. Though everyone is looking for the missing
terbal, and the Per report he hasn't used any portal to leave Elysium yet, still no one
can find him. The reasons why he's missing are known by only one person, a guardinal named
Cail (Pl / Cervidal Guardinal / F9 / NG) who feels he's responsible for the terbal leaving his constellation.
See, just before Tillio had to go off and fly in his constellation for the new season, he
had a drink with Cail in the City of Stars. While they were talking Cail is afraid he
might have given the young terbal to many stories of bravely going off to fight fiends,
entering certain ideas in his head. Feeling guilty for the terbals leaving, and being more
a fighter then an investigator, he decides to hire some passing adventurers, the PCs, to
help track Tillio down.
There are a number of ways for the PCs to track the terbal down, using the
Terbal Stick mentioned above or Ol Raph to ask for assistance, and also Cail. The PCs can
have a grand romp over Elysium at this time, sailing the Oceanus, traversing huge
mountains, or encountering such creatures as giant nautloids in the rivers. Eventually
they can track the small terbal down by asking a armour merchant, who sold a terbal some
halfling plate-mail the day before. When they catch up with Tillio he is looking like a
small tin can with holes that swallowed a star and brandishing an assortment of weaponry.
Whatsmore at the time he's trying to "slay an evil fiend", a quill the terbal
has decided is something from the Lower Planes, though how he could tell with his visor
down and blinding himself with his own light is hard to see. The quill however is in no
danger, and in fact just nibbling on some nearby bushes while Tillio swings his sword
wildly around a short distance off.
Once the PCs get him sorted out about what quills are and get his visor
up, they have to explain to him how his constellation isn't going well without him. Though
Tillio says he's tired of being a star and not sure if he can remember how to be one,
hopefully they can convince him to go back, and if he really needs to go off and slay
demons he should do it on his off time. Once they convince him of this they have another
problem on their hands, for the armour seems to be stuck. It's nothing though to few
intelligent adventurers, who should be able to find dozens of ways to get a star unstuck
and back in the sky.
Last Week's Chant
All content copyright 1999 Jeremiah Golden or credited authors.